Game guide · LYGXJD
FreeCell: how a round works
For a calm first round, focus on one decision. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Before making a move, check the cards in view. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Use another round to revisit a decision.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
A focus for your next round
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
What the game asks you to do
Build four suit foundations from ace to king. Return to the explanation when a decision is unclear. Begin with the objective.
How a round unfolds
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. A clear plan starts with the current position.
An example before you play
With two empty cells and no spare empty column, a group of at most three cards can move together. Take the next action only when the current step is clear.
Watch out for this
Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.
More answers before you play
What is the aim?
Build four suit foundations from ace to king. Take a moment to read the table. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Use another round to revisit a decision.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Work at your own pace. Check the relevant controls before continuing.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Keep the active rule in mind. Check the relevant controls before continuing.